![]() VR is currently headset-only, gamepad / joystick / mouse + kb input and menu navigation is required. It can be toggled mid-game from the option panel or launched with the parameter -vr to start in VR mode. The game uses OpenXR for headset VR integration. The game supports various peripherals, accessible from the Integrations tab in the Options panel. Multiplayer game modes for races and small-scale tournamentsĬheck the issues / roadmap for more details! Integrations.Watch own or downloaded replays from various camera angles etc.Record + share racetracks (format implementation supports it, needs in-game tools).Leaderboards with automatic replay / ghost upload via Steam.Laps 1 start block, checkpoints, lap counter.This project aims to provide a ground-up reimplementation of a similar-enough flight model to provide a training ground and common set of tools to track leaderboards, ghosts and general tom-foolery. ![]() Yes, racing exists in Elite and yes it's awesome - but accessible it is not. A love letter to the Elite Dangerous racing community ā¯¤
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